Scope note

EA says its accessibility resource reflects the US English version on PC and consoles. Availability or labels may differ by language, region, or platform.

Visual and interface options

FeatureOfficial options
Text sizeSmall, Standard, Large, or Extra Large for menus and gameplay UI
Colorblind filtersFull-screen Protanomaly, Deuteranomaly, and Tritanomaly filters with previews
Motion and focusAction Camera frequency can be reduced or disabled; a persistent Stabilizing Dot can be enabled
Gameplay highlightsHighlights are available for obscured characters and destructible cover

EA also states that chromatic aberration is absent by design.

Audio and subtitles

Subtitle controls include size, captions, text color, opacity, speaker names, and speaker-name color. Separate volume controls cover main, music, ambient sound, effects, and dialogue, and Voice Boost can raise game dialogue.

Important limitation

EA states that menu narration is not supported.

Controls

Most mouse-and-keyboard and controller inputs can be remapped. Sensitivity and inversion options are available for mouse and joystick controls.

Guidance and difficulty

  • Onboarding: guided training missions introduce the game.
  • Reference help: on-demand Tool Tips explain keywords and abilities; loading screens can show reminder tips.
  • Turn safety: an optional End of Turn Warning helps prevent ending a turn while Action Points remain.
  • Difficulty: Story, Normal, Hard, and Expert levels are available.
  • Permadeath: permanent squad-member death can be toggled on or off.

See how the options connect to the combat and campaign systems, compare the eight specializations, or check PC requirements.

Sources